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This Isn’t the Star Wars We Need Right Now


The pitfalls of modern franchise management — or, how Star Wars got mid.

The expectations for what the ideal Star Wars video-game fantasy even is couldn’t be more diffuse right now, as the post–Skywalker Saga franchise casts about for purpose in movies, television, books, and theme parks alike. The game casts you as Kay Vess, a small-time crook living in the seedy slums just outside the opulent casinos and estates of Canto Bight, which you might remember as the setting of The Last Jedi ’s most divisive subplot. Nearly 50 years of John Williams’s music cues and audibly indelible blaster splats have conditioned us, culturally, to feel as if we have returned to a womblike state whenever we hear the thrum of a lightsaber or see stars streaking as a ship punches it to light speed.

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