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The Craft Of ‘Wallace & Gromit: Vengeance Most Fowl’: How The Stop Motion Team Brought A “Hollywood Feel” To The Handcrafted World


The Craft Of ‘Wallace & Gromit: Vengeance Most Fowl’: How The Stop Motion Team Brought A Hollywood Feel To The Handcrafted World

Deadline spoke with six key craftspeople – editor Dan Hembery, cinematographer Dave Alex Riddett, production designer Matt Perry, puppet designer Anne King, supervising animator Will Becher and VFX supervisor Howard Jones – as well as producer Richard Beek and directorsNick Park and Merlin Crossingham, to discuss how they bring their clay puppets to life. The relationship between the beak and the size of the eyes, and the sculpt of the head with the exact slope of the top of the brow… all of that has to be really perfect, because any little bit that moves makes a difference.” “We really hit the ground running on this project because all the people who worked on it, particularly my camera lighting team, were such fans and so embedded in that world of Wallace & Gromit.”

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