Get the latest gossip

The Bleak ‘Inevitable’ Future of AI in Animation


Shōji Kawamori, the prolific creator of Macross, predicts the tech is coming for the whole industry — including him.

In Japan, which rivals the U.S. in animation revenue and output, workers face punishingly long hours, low pay, and a dearth of union representation that could address some of these issues. Recently, Shōji Kawamori, one of the industry’s elder statesmen and the creator of the Macross franchise, told me he’d be “perfectly fine” using AI in some of his own work. Kawamori knows that AI cannot reproduce emotions, but he sees some aspects of production that involve manual repetitive labor as less creative than others, like “ in-betweening,” the sometimes rote process of adding transition frames between a given piece of animation’s keyframes, the shots that define the movement.

Get the Android app

Or read this on VULTURE