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Star Wars Outlaws review: It's the loos - not the lightsabers - in that galaxy far, far away which make the new Star Wars adventure such a novel treat, writes PETER HOSKIN
PETER HOSKIN: Ever come across a toilet in a Star Wars world? You will, about ten minutes into Star Wars Outlaws.
Players can run or bike across expansive landscapes, doing little quests, gaining better skills and equipment, all in the hope of progressing through this story of competing underworld interests The series known as Famicom Detective Club started in the late 1980s with a couple of games, The Missing Heir and The Girl Who Stands Behind, released in Japan — but it never made it much further than that. What makes this situation stranger is that even the modern remakes felt constrained by the limitations of Famicom Detective Club’s original time — and so, too, does The Smiling Man, writes Peter Hoskin
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