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Introducing the Scars: How ‘The Last of Us’ Team Pulled From the Game to Create the Show’s Murderous Cult
"The Last of Us" prosthetics designer and costume designer pulled directly from the game to find the right look for the Scars.
While the aftermath of Joel’s (Pedro Pascal) death in “The Last of Us” meant for a quieter, more character-driven episode — as Ellie (Bella Ramsey) and Dina (Isabela Merced) begin their long journey to Seattle — Emmy-winning prosthetics designer Barrie Gower and costume designer Ann Foley had a whole new set of characters to play with in Episode 3: the Scars. The insidious cult will immediately be familiar to fans of the video game and, in this episode, they are introduced as a mysterious group who communicate through whistling as they travel along a trail in a forest outside Seattle. To create the slight scarring featured on the actors’ faces, Gower and his team discussed how the look would differ based on skin type, ethnicity and age.
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