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Final Fantasy VII Rebirth review: This reborn classic is a tremendous monument to both the past and future of gaming, writes PETER HOSKIN
Rather than being a lazy cash-grab, this is a tremendous monument to both the past and future of gaming.
And almost four years since I met them all over again, more photorealistic and photogenic this time, in Final Fantasy VII Remake, the first part of Square Enix's ambitious redo trilogy. Now, in Rebirth, after an exciting prologue in which you get to play as Sephiroth himself, you're off into the (more or less) open world beyond Midgar — a bucolic place of villages, farms and terrible monsters who want to suck the flesh from your bones. It is to those halcyon days that I've been transported this week, courtesy of a remastered version of one of the most straightforwardly enjoyable Star Wars games of all time: 1995's Dark Forces.
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