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Doom Loses Its Edge
Violent video games are more interesting than ever, but you wouldn’t know it from playing Doom: The Dark Ages.
Released in installments over the early internet beginning in 1993, the game about shooting tons of demons on Mars was a sensation like no other, popularizing the now-common first-person-shooter genre and marking a tectonic shift in the rapidly growing medium. It was already controversial for being a game that put a ( big fucking) gun in your hand and lo-fi heavy metal in your ears as you mowed down demonic hordes, but with real-life school shooters citing it? Reborn in a 2016 reboot also titled Doom, the shooter arrived in an industry that, while still often under the microscope for its content, is more secure in its standing, with more players, critics, and developers interested in exploring violence on merits.
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