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Borderlands review: This Cate Blanchett video game adaptation is a total disaster - Wildly miscast actors and an impenetrable script make this long-delayed actioner alienating to fans of the game and incomprehensible to the casual viewer


Wildly miscast actors and an impenetrable script make this long-delayed actioner alienating to fans of the game and incomprehensible to the casual viewer

And while it might not singlehandedly undo the goodwill built up around recent video game adaptations – specifically television’s The Last of Us and Fallout – it’s dragged us back to a time when studios used to make these with all the grace and acuity of a drunk person attempting to place a 3am chicken nugget order. Lore is delivered with strait-laced, Zack Snyderesque solemnity, as we’re introduced to the far-future planet of Pandora, an untamed territory where corporations and fortune seekers search out the contents of a hidden vault built by an ancient race known as Eridians. When Tiny Tina (Ariana Greenblatt), daughter of CEO Atlas (Edgar Ramírez), is kidnapped by former mercenary Roland (Kevin Hart), a bounty hunter named Lilith (Cate Blanchett) is hired to retrieve her from Pandora.

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