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Bethesda’s Quantum Leap
Oblivion Remastered looks to the studio’s vaunted past to propel it into an uncertain future.
With its Indiana Jones and the Great Circle coming out of Microsoft exclusivity and doing well on Playstation 5, The Elder Scrolls: Oblivion Remastered claiming to reach four million players mere days after a (sort of) surprise launch, and Doom: The Dark Ages reviving the Luciferian shooter series in May, Bethesda seems anxious to prove it’s still capable of crafting unforgettable solo gaming experiences. Starfield, Skyrim, and Fallout 4 each operated with a certainty that people would spend dozens of hours in their worlds, and unruly player authority over story beats was incrementally buried by procedurally generated fetch quests and creative expression via a castle, settlement, or ship of one’s own to maintain. Bethesda, owned by Microsoft since the PC giant acquired its parent company, ZeniMax Media, in 2020, doesn’t share its sales data but Starfield ’s player count cratered fast, suggesting unforeseen ripples in its expected splash as a big Game Pass drop.
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