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‘Until Dawn’ Review: The Interactive Survival Horror Video Game Becomes a Grab Bag of a Slasher Movie in Which Nothing’s at Stake
The interactive survival horror video game becomes a demonic "Groundhog Day" minus the cleverness: a video-game thriller that's got no game.
The characters have landed at the demonic woodland house because they’re searching for Melanie (Maia Mitchell), who disappeared a year ago and is the sister of Clover (Ella Rubin), who with her grim tenacity would be the final girl if this movie had one. Still to come are a witch, a floating ghost, a gothic Victorian room stocked with dolls and baby heads and an old basinet and a rocking chair with a stuffed clown in it, as well as an encounter with gnashing zombie creatures who are billed as wendigos, I guess in homage to Fessenden’s 2001 movie. In case you require clarifying dialogue, the characters never stop busting each other’s chops or saying things like, “We’re dealing with some really fucked-up shit here!” I expect “Until Dawn” to do a weekend’s worth of business, but that’s doesn’t mean it’s a good horror film.
Or read this on Variety