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‘Squid Game: The Challenge’ Production Designer Ben Norman On Designing New & Old Games To “Catch The Players Off Guard”


'Squid Game: The Challenge' production designer Ben Norman on designing games from the scripted series & new games to catch the players off guard.

We went through hundreds of different types of really iconic childhood games to try and find something that worked and that’s how we landed on Warships. It hadn’t been copied by the drama, but we managed to retain that kind of Squid Game feel. If it was anything intricate or had stuff that really needed to be figured out, things like Warships which was its own standalone game board and set, or things like the Glass Bridge… Essentially, what I did is I worked on how the actual bridge worked, the mechanics, the trap doors and the look of the center of it.

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