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‘Final Fantasy VII Rebirth’ Director Naoki Hamaguchi On Examining Life, Death And The End Of The ‘Remake’ Trilogy


Director Naoki Hamaguchi speaks with Deadline about the making of 'Final Fantasy 7 Rebirth'

Rebirth, the second game in the Final Fantasy VII Remake trilogy that serves as a three-part reimagining of the original 1997 game, follows everyone’s favorite ragtag eco-terrorists Cloud (Cody Christian), Barret (John Eric Bentley), Tifa (Britt Baron), Aerith (Briana White) and Red XIII (Max Mittelman) as they make the perilous journey to The Forgotten Capital in hopes to stop the legendary solider and deranged superhuman Sephiroth from plunging the planet into chaos. Bringing the Final Fantasy VII Remake project to fruition was no easy feat as developers had to tackle maintaining a balance between the beloved story that has permeated video game pop culture for nearly three decades and creating new experiences for a new generation of fans while expanding on the original material for diehards. I’ll be considering these various elements of play when we translate this text-based scenario into the actual gameplay and notice areas in which we can add certain expressions that we need to show more in order for the scene to make more sense.

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‘Final Fantasy VII Rebirth’ Director Naoki Hamaguchi on Remaking a Classic and Sealing Aerith’s Fate