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‘Dragon’s Dogma 2’ Is a Fun but Stagnant Throwback: Video Game Review
"Dragon’s Dogma 2" from Capcom simultaneously keeps the strongest aspects of its predecessor while failing to remedy the shortcomings.
The unique side quests and fun real-time action combat were just as I remembered, but I also recalled all the problems I had with its lack of quality of life options. From soothing pianos in the main menu to energizing electric guitars and epic chants during its biggest battles, the game has a very eclectic array of songs curated by sound director Ryo Yoshi and lead composer Satoshi Hori. “Dragon’s Dogma 2” feels stagnant in ways where I thought that I was playing a game from the PlayStation 3 and Xbox 360 era almost 15 years ago, not one from the current generation of consoles in 2024.
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