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Meanwhile, in Jackson …
How The Last of Us fused two catastrophes to remove the final illusion of safety.
The creative team on The Last of Us already had a blueprint for a storyline involving a city attacked by a group of Infected and a gigantic Bloater: “Endure and Survive,” the Kansas City-set episode that included the first season’s largest action set piece. In addition to extending Jackson’s protective wall and augmenting the fire spreading through town, the team expanded the dozens of stunt performers and 100 or so extras in prosthetics into a mob of a thousand Infected throwing their bodies on top of each other and attacking people as they careen through Main Street. There were constants throughout this period: endless Canadian rain, bullet casings littering the top of the wall, and Dolomite, the substance used for fake snow (which Luna describes as ““white, flavorless Cheeto dust”) caked to the set.
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